Software Engineer • Game Designer
Welcome!
I’m the co-founder and software engineer at Pixomori, a small indie game studio located in Northern California! We’re eagerly working toward releasing our debut game created in Unreal Engine 4. As a software engineer I have been honing my development skills by tackling exciting projects and am always looking out to create something new. Don’t forget to check out my github and itch.io for examples of my work!